โ๏ธAccessibility & Hints
Accessibility
Every game is created to be solvable.
Creating games that are too complex will neither be interesting for the community nor interesting for the project.
A good balance must take place between ease and complexity, but a word of honor is put on the fact that the resolution of the games is logical, without evoking the impossible or the supernatural.
Hints
Clues will be provided as we go along if it becomes apparent throughout the game that the game is too challenging or that many players are getting stuck.
Additional hints will be provided to unlock the remaining players once the quickest players have occupied all positions on the leaderboard.
Everyone should be able to complete the game, but only those who respond quickly or accurately will receive leaderboard points.
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